Models are grouped for easy selection, and objects are logically named for ease of scene management.
– Model is fully textured with all materials applied.
– High quality polygonal model, correctly scaled for an accurate representation of the original object.
– Units: cm
– All colors can be easily modified.
-Clean and optimized topology is used for maximum polygon efficiency.
-Lights and cameras are not included in the scenes.
-All objects have fully unwrapped UVs.
-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.